So, after 3 weeks of judging, Trump Inc Sim has been rated!
Out of ~3000 entries, here are my results:
I’m… slightly disappointed. I was pleased with the mechanics – I viewed them as sound, but then again, I am biased. So let’s look at the feedback and see what I can do.
One massive complaint was how intimidating the game is, some appeared not to view the tutorial; this is totally understandable. The lack of an interactive tutorial might be a cause to this, I actually tried to do this, but couldn’t find a good way to do that in Angular. But that’s noted for any big games in the future.
Another complaint was being unable to understand the mechanics. I now realise that I didn’t put some of the more important mechanics (competitors, price calculation) on the help page. This is a pretty major flaw in design.
People did find the game entertaining – this was my main aim. I didn’t aim for mechanical perfection or visual superiority, I wanted to make people laugh. I achieved this, and for this I am happy. This is reflected in my humour placement – Top 5%.
So, overall, the main failings in Trump Simulator were documentation and presentation. These are definitely things that could have been improved given more than 48 hours. All in all, a positive result for Trump.